In a racing simulation, heavy rain obscures your view when playing the game from a first-person point of view. What aspect of spatial-level design is exemplified here?



A.


flow


B.


particle effects


C.


radiosity


D.


scale

Respuesta :

Answer:

B. Particle Effects

Explanation:

Just took the test on Plato

#PlatoLivesMatter

#YeetLife

Otras preguntas